DMWL
Would you like to react to this message? Create an account in a few clicks or log in to continue.
DMWL

Yuuup!


You are not connected. Please login or register

Hitman vs Jwlynas: Grab'n'Go

+4
Hitman H94
ka-tet19
Thor Mod of Thunder
ZomB
8 posters

Go down  Message [Page 1 of 1]

1Hitman vs Jwlynas: Grab'n'Go Empty Hitman vs Jwlynas: Grab'n'Go Sun Dec 16, 2012 6:33 pm

ZomB

ZomB
Admin

Scenario: Your teams have been sent into Disneyland. Unfortunately, Disneyland isn't what it used to be, now taken over by Cobra. Your objective is to obtain three high value items.
Hitman vs Jwlynas: Grab'n'Go Disneyland-address

Hitman vs Jwlynas: Grab'n'Go Gi_joe_cobra_logo
Cobra has four hundred troops excluding their special officers. All of their mooks are Crimson Guard equipped with night vision and gas masks. They are distributed as follows 50% Riflemen(M4A1 front grip and thermal scope, G18, 2 tear gas grenades and 2 frag grenades), 25% Machine gunners(M249 Bipod and lighted red dot, Beretta 92, 2 tear gas grenades, and two frag grenades), 10% Grenadiers(Milkor MGL front grip, Desert Eagle, 5 frag grenades, and one tear gas grenade), 10% Snipers(AS50 thermal scope, flare gun, one frag, and one tear gas grenades), and 5% Explosives specialists (RPG-7, claymores, 3 HE grenades). It is night though, so most of their troops are asleep in Disneyland's many buildings, though one hundred fifty are patrolling, they are an equal spread. Every building has been fitted with a M2E2 Browning and a Mk 19 in their windows facing their main entrances. The park's misters originally installed for cooling hot guests during the summer have now been repurposed to spew tear gas at the first sign of intruders. All soldiers have helmet cameras as well.

High Value Item One The Lasso of Lightning:
Hitman vs Jwlynas: Grab'n'Go 481829-cover2
Hitman vs Jwlynas: Grab'n'Go HauntedMansion
Simple enough, this is in the Haunted Mansion on one of it's Doom Buggies, except the ride is moving, the entrance is rigged with explosives, and Stormshadow & five Riflemen are inside. They all have night vision.
Hitman vs Jwlynas: Grab'n'Go Stormshadow1024




High Value Item Two The T-Virus:
Hitman vs Jwlynas: Grab'n'Go $T2eC16dHJGwE9n)yUsZOBQlW6oB(Hg~~60_35
Hitman vs Jwlynas: Grab'n'Go Small-world
The T-Virus is in It's a Small World on one of the ride's boats that seems to have stopped dead in the middle of the ride. This won't be easy either though as this is guarded by the Baroness and ten riflemen. Baroness is armed with a P90, and XM23. Also, the water is shark infested.
Hitman vs Jwlynas: Grab'n'Go 207798






High Value Item three The Necronomicon:
Hitman vs Jwlynas: Grab'n'Go Evil_Dead_Necronomicon_by_MissNicka
Hitman vs Jwlynas: Grab'n'Go Matterhorn_Bobsleds_mountain
The Necronomicon is secured on a constantly moving Sled on Matterhorn Bobsleds This is guarded however by Firefly, he has set the entire ride to explode should he see any non-cobra personnel within thirty feet of the ride. He has thermal goggles, and is constantly circling the ride with the aid of jet boots he is adept at using.
Hitman vs Jwlynas: Grab'n'Go Firefly-1




Serpentor, Cobra Commander, Tomax and Xamot, Dr. Mindbender and Destro are all also wandering the theme park. As soon as any alarm is raised all troops and they will close in on your location. All of these characters are composite as well.

Zartan is also out there, and will disguise himself as members of your team if he is allowed to see them.

Now for the fun stuff, the railroad around Disneyland is home to a Translocator(Circa Unreal Tournament 3) However it is also home to the TMNT who will guard it with their lives. The train is constantly moving at 15mph as well.
Hitman vs Jwlynas: Grab'n'Go Teenage-mutant-ninja-turtles-tmnt-wii-1

The Riverboat is home to the Tanegashima It though won't be any easier as it's guarded by Nicholas D. Wolfwood. He will doing his best to defend the boat from anyone trying to get on it.
Hitman vs Jwlynas: Grab'n'Go Nicholas-d-wolfwood-1


It's not all bad though, before being dropped in you have been given a map!
http://www.themeparkbrochures.net/maps/2010/images/disneyland2010map.jpg

Both teams are being airdropped into Disneyland at the same time. The winner is whoever can leave the park with all three items.

Objectives in a nutshell:
✪ Infiltrate Disneyland
✪ Acquire Lasso of Lightning
✪ Acquire T-Virus
✪ Acquire Necronomicon

(Optional)
✪ Acquire Translocator
✪ Acquire Tanegashima


The Teams:
J's team!

Detritus (A troll from the Discworld series. Carries a converted Ballista he uses as a crossbow.)
Hitman vs Jwlynas: Grab'n'Go Detritus_by_MiG_05

Green Arrow (TV Version, just to make sure he's fair)
Hitman vs Jwlynas: Grab'n'Go Arrow-008

Druss The Legend(Axe wielding nut-job, here for the off chance the match gets up close)
Hitman vs Jwlynas: Grab'n'Go Druss

Jon Shannow (Gunslinger extraordinaire. Has a few cap and ball pistols, two clip loaded pistols and an uzi)
Hitman vs Jwlynas: Grab'n'Go 58_4

Garrus Vakarian (Mass Effect 3 sniper. Has the Widow, almost exclusively so I've got someone who has a chance in hell of taking down Boba)
Hitman vs Jwlynas: Grab'n'Go Video_games_mass_effect_garrus_vakarian_desktop_1920x1080_wallpaper-1048100

Hitman's Team:

Deadpool: 2 Katanas, 2 sais, 3 grenades, 2 SMG's (3 mags each), Pistol (3 mags).
Hitman vs Jwlynas: Grab'n'Go Deadpool

Master Chief: Battle Rifle (4 mags), Shotgun (12 shells, not including what is already in the gun), Pistol (Halo 1/ 3 mags), 2 frag grenades.
Hitman vs Jwlynas: Grab'n'Go New-master-chief-armor_halo4-640

T-X: The T-X.
Hitman vs Jwlynas: Grab'n'Go Feature_Terminator3B-med

Batman: Has too many gadgets but Batarang, grapple gun, bat-tracer, line launcher, smoke grenades, bat tazer, collapsible bat-sword and knock-out gas pellets.
Hitman vs Jwlynas: Grab'n'Go Arkham_city_1

Archangel: Pssshhhhhh
Hitman vs Jwlynas: Grab'n'Go 2020990-warren_as_death



Last edited by ZomB on Tue Dec 18, 2012 9:11 pm; edited 5 times in total

https://dmwl.forumotion.com

2Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Sun Dec 16, 2012 7:33 pm

Thor Mod of Thunder

Thor Mod of Thunder

that troll J picked seems like a very very very bad idea right now.

3Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Sun Dec 16, 2012 8:37 pm

ZomB

ZomB
Admin

Thor Mod of Thunder wrote:that troll J picked seems like a very very very bad idea right now.
This was originally gonna be mine and Ka-tet's match but I felt it was unfair to make my own match before everyone else had theirs. So I took nothing from either of Hitman nor Jwlynas' teams into consideration.

https://dmwl.forumotion.com

4Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Sun Dec 16, 2012 8:58 pm

Thor Mod of Thunder

Thor Mod of Thunder

ZomB wrote:
Thor Mod of Thunder wrote:that troll J picked seems like a very very very bad idea right now.
This was originally gonna be mine and Ka-tet's match but I felt it was unfair to make my own match before everyone else had theirs. So I took nothing from either of Hitman nor Jwlynas' teams into consideration.
I didn't mean anything negative, was just commenting that Jwlynas's team is going to have a hell of a time getting a troll to move stealthily.

5Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Mon Dec 17, 2012 2:14 am

ka-tet19



why you no post teams?

6Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Mon Dec 17, 2012 3:19 am

ZomB

ZomB
Admin

ka-tet19 wrote:why you no post teams?
And now I did.

https://dmwl.forumotion.com

7Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Mon Dec 17, 2012 3:22 am

Thor Mod of Thunder

Thor Mod of Thunder

yeah...this will be interesting.

8Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Mon Dec 17, 2012 5:57 am

Hitman H94

Hitman H94

Well....fuck.

Will start on this when I get home!!!

But ZomB honestly if you posted your own before ours we wouldn't have a problem with it.

9Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Mon Dec 17, 2012 8:54 am

Lady Ruliya



Thor Mod of Thunder wrote:yeah...this will be interesting.

I'm starting to be real happy that all we have to contend with is an army of Xeno's! xD

10Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Mon Dec 17, 2012 10:33 am

ZomB

ZomB
Admin

I think my matches are getting progressively crueler. By the finals, you're gonna probably be debating why your team might be able to escape without completing the objectives if half of them sacrifice themselves, and the hand of god intervenes.

https://dmwl.forumotion.com

11Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Mon Dec 17, 2012 3:11 pm

Thor Mod of Thunder

Thor Mod of Thunder

Lady Ruliya wrote:
Thor Mod of Thunder wrote:yeah...this will be interesting.

I'm starting to be real happy that all we have to contend with is an army of Xeno's! xD
true though, our teams would likely be set up well enough for this one, your team is almost exclusively black ops and would have thrived here. My team is small mostly agile characters that have counters to some of the stuff involved here.
------
@ZomB
you realize if your team makes it to the finals you'd be having to debate that too?

12Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Mon Dec 17, 2012 7:22 pm

Ford Prefect

Ford Prefect

DIDNEY LAN! I love this match (can't wait to see future cruelty!)

13Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Tue Dec 18, 2012 3:46 pm

Jwlynas



By the finals, you're gonna probably be debating why your team might be able to escape without completing the objectives if half of them sacrifice themselves, and the hand of god intervenes.

Bah, I'll be doing that every round I can. (Do we get to carry all team members over even if they died in the last round?)

Lets have a look at my objectives.

Objectives in a nutshell:
✪ Infiltrate Disneyland

This is, somewhat oddly, the easy part. They have 150 people patrolling 47 square miles of terrain.that's just over three men per square mile, which is a comically small number. Even if they patrol the borders exclusively (Which I can't see happening if I'm honest, at the very least you'd want a small team patrolling the grounds to keep an eye on each ride and each of the main three objectives) it should be the work of a moment to find the best place to break in. Now incapacitating the guards isn't the best idea, what with the helmet cameras, but even that can be used to our advantage.

Lets say I want to break in nearest the first major objective, the Haunted Mansion.

Now, with both a Troll and Druss (A heavy-set warrior type), there's little chance I'm getting through this without being seen eventually, so instead of avoiding it totally, lets try ad use that to my advantage. So I send Green Arrow and Jon Shannow around the walls until they reach somewhere else. I'm going to say that the best place to go would be somewhere like Adventureland. Far enough away that it's a distraction, with loads of cover for someone like Green Arrow to really do what he does best.Green Arrow and Garrus both have methods of calling one another (Garrus with his comms and Tech skills should find it relatively easy to get into the frequency of either GA's phone, or at least a headset. Possibly stolen from one of the guards I'm about to callously kill, assuming they have a way to contact one another.)

Green Arrow takes the chance to have a few pot-shots at the guards before disappearing over the wall. Whether or not he took any out (It being green arrow, we can assume he did. Missing isn't exactly what he's famed for) we now know A) that the full force will be out looking, which limits the chances of surprises later and B) That the majority of them will be trudging through a forested area at least a mile away from the actual area of attack. Green arrow will keep this up throughout the siege, moving outside of Disney to skim around the walls to distract people from the main targets. He'll take out people where possible, but his main aim is to cause distractions with his arrows, his fists and, if allowed, explosives.

Once he's off having fun, the other four will make their way to the back of the Haunted Mansion area and have Detritus take out a wall. He won't need to be overly loud, certainly not in comparison to Green Arrows timed explosives, he'll just need to take down a section of a wall large enough to get himself through it.

14Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Tue Dec 18, 2012 4:46 pm

Thor Mod of Thunder

Thor Mod of Thunder

Hitman's team is in there at the same time as yours, so you have to keep them from getting there first, though alerting the guards will give them trouble too.

15Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Wed Dec 19, 2012 2:37 pm

Jwlynas



Well then I'll wait to see what sort of entrance Hitman makes before I decide on how to proceed.

16Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Thu Dec 20, 2012 1:14 pm

Hitman H94

Hitman H94

Gonna be a bit of an asshole and make my post on Saturday as I got stuff I need to do for uni tomorrow, and Friday I am just busy, sorry man.

But hey nothing to stop you from explaining your entrance Razz

17Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Thu Dec 20, 2012 3:16 pm

Lady Ruliya



Hitman H94 wrote:Gonna be a bit of an asshole and make my post on Saturday as I got stuff I need to do for uni tomorrow, and Friday I am just busy, sorry man.

But hey nothing to stop you from explaining your entrance Razz

Yeaaaa great plan! Wait for the world to end to get out of it ;P

18Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Tue Jan 08, 2013 8:02 pm

Thor Mod of Thunder

Thor Mod of Thunder

So, no strategy Hitman?

19Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Thu Jan 10, 2013 10:41 pm

ka-tet19



Thor Mod of Thunder wrote:So, no strategy Hitman?
this tournament died before i even got a match silent

20Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Thu Jan 10, 2013 10:49 pm

Thor Mod of Thunder

Thor Mod of Thunder

yeah...maybe we should of let each match go to completion but that could have taken too long...so yeah..

21Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Tue Jan 15, 2013 10:06 am

Ford Prefect

Ford Prefect

Yo ZomB, start plugging your site more, we need traffic!

22Hitman vs Jwlynas: Grab'n'Go Empty Re: Hitman vs Jwlynas: Grab'n'Go Fri Jan 18, 2013 10:11 pm

Bardian



it's a cool idea, just.... Not as well implemented as it could've been.

Sponsored content



Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum