Scenario: Acquire VIP
Your team has been tasked acquiring two VIPs, they have important intelligence on something that is way too important to tell you about. This is the only time anyone has known where they were gonna be in advance, and it's both of them. Clearly this is far too great an opportunity to pass up.
They will be here:
http://doc-00-8g-3dwarehouse.googleusercontent.com/3dwarehouse/secure/hhulr73hmmak89paul31eote4ben7ngk/7g7ca12jkrvr8e5fu6ibhl69nc0relon/1355508000000/lt/*/d4dcb718ebdd3a0419fc4660d7edbe19?ts=1252964790000&ctyp=other
http://knightowlsclan.tripod.com/sitebuildercontent/sitebuilderpictures/crossroads.jpg
http://knightowlsclan.tripod.com/sitebuildercontent/sitebuilderpictures/crossroads-20.jpg
http://knightowlsclan.tripod.com/sitebuildercontent/sitebuilderpictures/crossroads-plan1.jpg
http://www.viddler.com/v/a153c5f4
https://www.youtube.com/watch?v=K8t0TLgLX7A
(This is Crossroads from SOCOM: Confrontation, you can likely look up gameplay videos for a frimer grasp of it's layout.)
The Entire area is engulfed by a thick fog.
(East approach VIP)
Unfortunately one is escorted by a large compliment of Chimera.
Including twelve Hybrids(ten with bullseyes, and two with Wildfires), three Steelheads,five Longlegs, three Slipskulls, two attack drones,and one Titan
The Southwest tower is manned by one Chimeran sniper. (They have invisibility)
The Eastern alley's courtyard side is flanked by two Chimera Ravagers
(West Approach VIP)
It doesn't get much better with this one. He has hired a large contingent of Helghast soldiers to escort him.
This includes ten Standard Troopers, two Support Troopers, two Air Troopers, two Capture Troopers, one Elite Shock Trooper, one Commando, two HAZMAT Troopers, and two ATAC's
The Lion is manned by one Helghast Sniper. (They have invisibility)
The western alley's courtyard side is flanked by two Heavy Troopers.
Deadshot is in the tower near the courtyard, hired to make sure there is no interference.
Both VIPs will be meeting in the Gazebo in the middle of the courtyard. During their meeting it will be surrounded by adamantium shudders, and after they will go back the way they came. The gazebo is also home to Deadshot's pay, the Zorg ZF-1.
The Red Room is home to it's own little goody a supercharged gravity gun.
However it is guarded by a formidable laser grid.
The lasers are all the killing kind.
Similarly the FishMarket's second floor is home to a portal gun.
It also however is guarded by an equally difficult laser grid.
Now time to meet your VIPs!
(East Approach VIP)
Vamp
(West approach VIP)
Morbius
Their Meeting is estimated to be going to last ten minutes, and your teams arrive on the map one minute before them.
Ford Prefect's Team will start at the Merc Small Spawn. Bardian's Team will start at the Commando Small Spawn.
Victory is achieved by keeping both VIPs in your start point for two minutes. Upon which your super-magic transportation out can be accomplished. The VIPs must be alive.
Objectives in a Nutshell:
1. Ambush VIPs
2. Eliminate Escort
3. Neutralize VIPs
4. Transport VIPs to extraction point.
Optional Objectives:
✪Eliminate Deadshot
✪Acquire Zorg ZF-1
✪Acquire Aperture Science Handheld Portal Device
✪Acquire Zero Point Energy Field Manipulator
Bard's Team:
Private Vasquez: Smith & Wesson Model 39 and the M56 Smart Gun
Legolas: Bow, arrows and his swords.
Sangheli: Energy Sword and Plasma Pistol
Hellboy: The Good Samaritan, and Big Baby
Robin(Teen Titans): Whatever the fuck he can find in that god-forsaken utility belt.
--
Ford Prefect's Team:
Adam Jensen: His combat rifle, 10 mil pistol, stealth, blades, strength enhancements, 1 EMP grenade, and lung / EMP resistance enhancements.
Sam Fisher: FiveseveN, sonar goggles, sc-20k and 2 frag grenades.
Roland Deschain: His pistols (and all of his fingers)
Travis Touchdown: Beam katana
The Rookie (ODST): Silenced SMG, magnum, and VISR.
Your team has been tasked acquiring two VIPs, they have important intelligence on something that is way too important to tell you about. This is the only time anyone has known where they were gonna be in advance, and it's both of them. Clearly this is far too great an opportunity to pass up.
They will be here:
http://doc-00-8g-3dwarehouse.googleusercontent.com/3dwarehouse/secure/hhulr73hmmak89paul31eote4ben7ngk/7g7ca12jkrvr8e5fu6ibhl69nc0relon/1355508000000/lt/*/d4dcb718ebdd3a0419fc4660d7edbe19?ts=1252964790000&ctyp=other
http://knightowlsclan.tripod.com/sitebuildercontent/sitebuilderpictures/crossroads.jpg
http://knightowlsclan.tripod.com/sitebuildercontent/sitebuilderpictures/crossroads-20.jpg
http://knightowlsclan.tripod.com/sitebuildercontent/sitebuilderpictures/crossroads-plan1.jpg
http://www.viddler.com/v/a153c5f4
https://www.youtube.com/watch?v=K8t0TLgLX7A
(This is Crossroads from SOCOM: Confrontation, you can likely look up gameplay videos for a frimer grasp of it's layout.)
The Entire area is engulfed by a thick fog.
(East approach VIP)
Unfortunately one is escorted by a large compliment of Chimera.
Including twelve Hybrids(ten with bullseyes, and two with Wildfires), three Steelheads,five Longlegs, three Slipskulls, two attack drones,and one Titan
The Southwest tower is manned by one Chimeran sniper. (They have invisibility)
The Eastern alley's courtyard side is flanked by two Chimera Ravagers
(West Approach VIP)
It doesn't get much better with this one. He has hired a large contingent of Helghast soldiers to escort him.
This includes ten Standard Troopers, two Support Troopers, two Air Troopers, two Capture Troopers, one Elite Shock Trooper, one Commando, two HAZMAT Troopers, and two ATAC's
The Lion is manned by one Helghast Sniper. (They have invisibility)
The western alley's courtyard side is flanked by two Heavy Troopers.
Deadshot is in the tower near the courtyard, hired to make sure there is no interference.
Both VIPs will be meeting in the Gazebo in the middle of the courtyard. During their meeting it will be surrounded by adamantium shudders, and after they will go back the way they came. The gazebo is also home to Deadshot's pay, the Zorg ZF-1.
The Red Room is home to it's own little goody a supercharged gravity gun.
However it is guarded by a formidable laser grid.
The lasers are all the killing kind.
Similarly the FishMarket's second floor is home to a portal gun.
It also however is guarded by an equally difficult laser grid.
Now time to meet your VIPs!
(East Approach VIP)
Vamp
(West approach VIP)
Morbius
Their Meeting is estimated to be going to last ten minutes, and your teams arrive on the map one minute before them.
Ford Prefect's Team will start at the Merc Small Spawn. Bardian's Team will start at the Commando Small Spawn.
Victory is achieved by keeping both VIPs in your start point for two minutes. Upon which your super-magic transportation out can be accomplished. The VIPs must be alive.
Objectives in a Nutshell:
1. Ambush VIPs
2. Eliminate Escort
3. Neutralize VIPs
4. Transport VIPs to extraction point.
Optional Objectives:
✪Eliminate Deadshot
✪Acquire Zorg ZF-1
✪Acquire Aperture Science Handheld Portal Device
✪Acquire Zero Point Energy Field Manipulator
Bard's Team:
Private Vasquez: Smith & Wesson Model 39 and the M56 Smart Gun
Legolas: Bow, arrows and his swords.
Sangheli: Energy Sword and Plasma Pistol
Hellboy: The Good Samaritan, and Big Baby
Robin(Teen Titans): Whatever the fuck he can find in that god-forsaken utility belt.
--
Ford Prefect's Team:
Adam Jensen: His combat rifle, 10 mil pistol, stealth, blades, strength enhancements, 1 EMP grenade, and lung / EMP resistance enhancements.
Sam Fisher: FiveseveN, sonar goggles, sc-20k and 2 frag grenades.
Roland Deschain: His pistols (and all of his fingers)
Travis Touchdown: Beam katana
The Rookie (ODST): Silenced SMG, magnum, and VISR.
Last edited by ZomB on Fri Dec 14, 2012 7:27 pm; edited 2 times in total